![]() ![]() Healing Bolt can be made infinite with the use of Increase Lifetime and Ping-Pong Path.Healing Bolts have a lot of synergies and anti-synergies.The only way to obtain it is to take the Eat Your Vegetables perk. The Hearty Porridge is a liquid that inflicts 15 seconds of the Regeneration buff for a whole bottle, being capable of healing around 150% of your health.The necessary materials can be found by extreme experimentation or using this calculator. Being stained by it gives the Rapid Healing effect, being a very efficient albeit difficult source of healing. Lively Concoction is an alchemical product unique to each seed.It heals you directly instead of giving the regeneration status. Healium is a gas created when Healthium touches Lava.Can be spilled on the ground to be absorbed at the rate 1HP ♥ per 1 pixel or drunk to give 7.5 seconds of Regeneration, effectively healing 75% of your health. Healthium is an incredibly rare liquid found in flasks around the world.There are three Magical Liquids and one gas capable of healing you: Having Tinker With Wands Anywhere at the same time allows editing only in Holy Mountains.įrom left to right: Healthium, Lively Concoction Hearty Porridge and a Refreshing Gourd. The No Wand Tinkering perk also makes enemies drop blood money (6% chance), but at the normal rate for spell kills at the trade-off of not being able to edit wands at all.Note that Trick Greed can be stacked up to 5 times, making even basic enemies drop large amount of blood money on a trick kill. Also synergizes very well with the Gold is Forever and Trick Greed perks.Note that damage field is considered a spell kill, so will not provide blood money when applied to Rock. Healing becomes trivial when combined with the Unlimited Spells Perk and the Rock spell, especially when casting it alongside Burst of Air and various homing spells.Note that trick kills provide double gold, so at least 4 ♥ can be dropped per enemy. Healing scales with the amount of gold provided by the nugget, with small gold nuggets starting at 2 ♥ each. The Trick Blood Money Perk is another reliable source of healing, which causes enemies to drop Blood Money when killed by trick kills rather than your spells (rocks, explosive, drowning, etc.).Potent Potions - Adds a insane amount of new potions made from modifier spells.Material Randomizer - Every material is randomized, enable this together with Randomized Alchemy for total chaos!.Arcane Alchemy - Adds more potions to the game.Fluid Dynamics - Adds more gasses and reactions to the game.Here is a mod that enables noita's logger since they disabled it a while ago: Maximum reaction probability - The maximum probability of the materials to react.Minimum reaction probability - The minimum probability of the materials to react, increasing the probability will cause materials to react faster.Reaction count - Determines how many reactions get generated to make each material.Localize recipe names - Makes it so that the recipes list shows the ingame material name. ![]() Use whitelist instead of blacklist - Instead of not using checked materials only checked materials will be used.Allow solids as outputs - Allow solids to be created from reactions.Allow solids as inputs - Allow solids as inputs for reactions.Alchemy With Gasses - Will allow for gasses to also react for more chaos.Alchemical Outputs - Allow only magical liquids as alchemy outputs.Alchemical Inputs - Allow only magical liquids as alchemy inputs.Force 2 Inputs - Reactions always have 2 input materials.Force 3 Inputs - Reactions always have 3 input materials.Chaos mode - 20 ways to create every material, stuff might get crazy.Lite mode - Some materials are blacklisted, only 1 reaction to create every material.This option will cause the mod to print the entire reactions list out to logger.txt which is in your noita folder. Toggleable list of reactions printed to the game's logger, this requires a mod to enable the logger.There is a list of reactions in the config menu, this list can be filtered by checking materials in the Recipe Filter tab.All materials are blacklistable through the config menu!.Random alchemy recipes, by default for each applicable material there are 5 reactions to create it.A ingame config menu, to open the config press the "Mod Configs" button at the top right of the screen and open the Randomized Alchemy tab.This mod generates random alchemy recipes every time you start a new run, meaning all applicable materials including modded materials can react with something else to create another material! ![]()
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